Thankfully, Illustrator’s grid feature does provide the behaviour I’m after. That makes the behaviour very unpredictable in practice. And, what happens with fractional stroke widths? The snapping behaviour is different for a 2.4px stroke compared to a 2.5px stroke. For the behaviour I want, I would need to ensure I’m always creating or editing paths with no stroke, or an even width stroke in advance. This means style and snapping behaviour are linked, which is bad. I understand why this decision was made, but I strongly disagree with it. If you have a 1px stroke, drawing and editing snaps to the center of a pixel, not the boundary of a pixel. It also takes into consideration the current stroke width, to ensure the entire object fits snuggly against the pixel boundaries. However, that isn’t what the pixel snapping option in Illustrator does. The behaviour I want is fairly simple - every time I create an object, or move a point, or edit a bézier control handle, I want that action to snap to the nearest pixel boundary. The Illustrator defaults aren’t to my liking, and counter-intuitively, the pixel snapping feature isn’t what I use to pixel snap. Illustrator is a complex tool, and without the right settings, it’s impossible to work efficiently. These are the commands that I used just in case.My Illustrator snapping settings I’m frequently asked about my Illustrator settings, specifically in relation to snapping and icon speedrunnning. deb file from the official website using appropriate commands. ttf files into either the ~/share or the ~/share/fonts folder and if that doesn't work they would have to reinstall VS Code using the. If you can look this over and confirm this you can maybe add some extra instructions to tell the users to try pasting the. ttf files into the ~/share or the ~/share/fonts folder to make it work which is exactly what I had to do. And they also say that they found a workaround by pasting the. So I looked around and found this issue which says VS Code installations made using "snap" (I'm not sure what that is yet, another package manager I believe) (I had installed VS Code using the "Ubuntu Software" application which I believe uses snap), had problems recognizing fonts. deb file from the official website and then everything seemed to be working fine. ttf files were copied into the ~/share folder. My hypothesis was that VS Code was unable to recognize externally installed fonts unless the. So I tried testing some things on my own. Ahh okay got it! I too felt that it was highly unlikely that copying the *.ttf files into the ~/share folder made any difference.
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